Sunday, January 27, 2013

Royal Scythe Update


Spent some more time developing the Scythe creature.  Progress on this guy was interrupted unexpectedly due to illness.  I'm feeling a lot better now, and I'm excited to be able to work on this design again. 

I've spent a few more hours refining a few areas.  I been focusing a lot of my effort on the head and beak area, as well as trying to figure out the overall anatomy.  I've also added the antenna-like structures on its torso and adjusted the proportion and posing of its feet a bit. The rest has just been adding detail to the rendering.

Artwork © Raul Ramos All Rights Reserved 

Saturday, January 19, 2013

Royal Scythe




 

This a is a creature Design for CG Hubs Creature Forge Challenge # 69 The Royal Scythe.  The creature design prompt calls for an animal with a long scythe shaped beak from which it gets its name. It's supposed to be a very elegant and beautiful creature with striking color that spends its time sun bathing and using its long beak to fetch prey from crevasses and cracks in it's environment.  

What I've posted here is the reference sheet I composed and the initial gray scale sketch I created for the creature. As you can probably see from my ref sheet the Scythe has the general posture and anatomy of various flightless birds.  I've taken inspiration from hadrosaurs to flesh out the shape of its head, and the sail from an odd therapod called Concavenator to figure out the structure of the fin on its back. 

The creature was one of the few and rare instances where the visual component of the of the design was very clear and well developed in my mind before I began to sketch, for which I'm thankful. There are still a lot of things to figure out, but I'm having a lot of fun with this guy.  Hope to post more soon.

 1.5 hrs
Adobe Photoshop CS5, Intuos 4 Tablet  
Artwork © Raul Ramos All Rights Reserved